Wednesday, February 17, 2016

Video Analysis

Video Analysis



This picture is taken after the ball had already completed its course and the marks represent the position of the ball every 1/2 second

This shows our Position vs time, the yellow line shows the position on the X axis and the blue line shows the ball's possition on the Y axis


This is our Velocity vs time graph the blue line shows x axis and yellow shows the y axis

the direction of the acceleration on the y axis is negative because the only force that is being exerted on the ball is Fg so its pushing down (negative direction)

The acceleration of the ball in the X axis is negative becasuse of the way we oriented our axis, if the ball is being thrown to the left (like in the video) the acceleration would be negative

the initial velocity in the y axis is about 3 m/s because that is the initial point of our data and the Vi in the x axis is about -4 m/s

final velocity in both is 0 m/s because the ball finishes at rest

the ball was in the air for around 1.3 secs

Conclusions

the horizontal acceleration is 0 because the forces are balanced on the x axis but on the y axis the acceleration should be around 10 m/s^2

formulas displacement y: x=1/2at^2+vit
formulas displacement x axis: x=vit

formulas velocity y: vf^2=vi^2+2ax
formulas velocity x axis:  vf^2=vi^2+2ax

Sunday, February 14, 2016

UBFPM challenge

UFPM Challenge

In this challenge, we were supposed to calculate the time that it would take a 50g hanger to drop from a table when it was being held back by a cart with a weight on it, and with this time calculate how far, cart with constant velocity would travel. and after calculating it we were supposed to make the mass land on top of the cart.
during this challenge we were not allowed to drom the mass until the moment of testing our prediction, but we were allowed to do trials with the constant velocity cart.

Data Collected

Mass of the system=0.6kg
Mass of weight=0.5kg

a=Fnet/M
a=0.5/0.6
a=0.833m/s^2

x=1/2at^2+vit
x=0.78
0.78=1/2(0.833)t^2
t=1.37sec

V=x/t
0.27=x/1.37
x=0.37m

Cart has to be 0.37m away from place of drop

Our prediction was made by calculating the acceleration of the hanger and then calculating how lon it would take it using the equation x=1/2at^2+vit and after that calculating how long the car would travel in that time.

we were exact on our prediction making the hanger land on the cart on our 2nd attempt.

Wednesday, February 3, 2016

Fan Cart Post

CAPM: Final Challenge

Challenge: Predict the meeting place of the two carts, within 10% of error

The data wer recorded, helped us calculate the average acceleration of the cart using the motion sensor determined the velocity at a certain time (1/2 second intervals) and gave us a V vs T graph and as we know, the slope of the graph is equal to the acceleration of the object, and this helped us determine where would the two cars meet.

a=(xf-xi)
         t
a=(0.61-0)
         4
a=0.1525m/s^2
 
we recorded the acceleration of cart A and compared it to car E, and using the acceleration (equation of the line) we found the intersection and find where they collide.

Δx = (1/2) * a * (Δt)2 + Vit

Cart A:
Δx = (1/2) * (.1525) * (4)2 + (0)(4) = 

Cart B:
Δx = (1/2) * (.0213) * (2)2 + (0)(4) = 
 

We plugged in the equations in the calculator and it found the intersection and gave us the distance away from the origin where the cars would collide.

the intersection was 29 centimeters away from the origin. and after running the test we found out that we were 3 cm off.

conclussion:

Sunday, December 6, 2015

Unit 3:  Constant Acceleration

CAPM.1

On a position versus time graph, velocity is not shown explicitly but, the velocity of an object in a graph with a constant acceleration can be determined by doing two things.

Slope of the tangent

Velocity is usually the slope of a x vs t graph, but when there is an acceleration the slope is not calculable. So, to find the instantaneous velocity can be find by calculating the slope of the tangent of the point.

Mathematic Expression

The second method is from a velocity vs time graph, when you find the acceleration of the object (Δv/time) you can use a mathematic formula to find the velocity at any given time. This formula is v=at+vi

CAPM.2.

Displacement can be found from two ways in a velocity vs time graph.

Area Under the Line

To find the displacement in a constant acceleration, velocity vs time graph you can calculate the area of the shapes under the line

Mathematical Expression

The other way is using the matemathical expression of the line to find the displacement. x=1/2at^2+vi

CAPM.3

There are four ways to calculate acceleration

Slope of a v vs t graph.

Acceleration can be found as the slope in a v vs t graph as Δv/time

Rearrange formulas

Solving for acceleration in equations is another way to find it. Acceleration can be found by rearranging: x=1/2at^2+vi and v=at+vi.

Connection to Real World.

This unit, helps us understand acceleration of objects in the real world, objects like a skateboard going down the hill or a baseball being thrown.


Wednesday, November 18, 2015

Ramp Challeng

Ramp Challenge

In this challenge we were asked to predict the acceleration of a ball rolling down a table that was inclined, we were also asked to predict the velocity of this ball at 4 seconds. After many trials we found the average of the position of the ball, at 0.5, 1, 1.5, 2, 2.5, and 3 seconds to find as many points as posible without revealing the answer to the challenge.
 our data was the following:
Time              Position
 0.5s                  6cm
   1s                  20.5cm
1.5s                   35cm
2s                     56cm
2.5s                   81cm
3s                     105cm.

After doing this we found that the acceleration of the ball was constant, this created a top-opening parabola in excel.


To find the slope of this line we needed to square the value of T and since most velocity units are meters over seconds we divided our position by 100 to find the values in meters, giving us this chart.
As you can see in the chart, the slope of this graph, is 0.1157, and as we learnt in the classroom, the slope of an x vs t graph, is 1/2a, meaning that the acceleration of an object is double of the slope of it x vs t graph, giving us a constant acceleration of 0.2314m/s^2.

Because we have the graph that shows us position vs time, we were able to find the acceleration, giving us a velocity vs time formula that is v=a(t) giving us a velocity at 4 seconds of v=0.2314(4) v=0.9256m/s

Sunday, November 8, 2015

Unknown mass

Unknown Mass Challenge

In the picture above we can see an object with an unknown mass hanging from 2 ropes with different tensions and at different angles.

In this Free body diagram we see the forces and the components that affect this object, in this challenge we were asked to find the weight of the object. To do this we need to find FT1y and FT2y since all the forces in the Y axis need to be equal to 0.

To find these two forces you need Cos, and the strength of the original force (FT1, and FT2).

FT1y= Cos(20)= Adj
                            2.2

 Adj= 2.2 Cos(20)

FT1y=2.067


FT2y= Cos(55) = Adj
                               1

Adj = Cos(55)

FT2y = 0.573N


FT2y + FT1y + Fg = 0N

Fg = 2.067 + 0.573
 Fg = 2.64 N 
       



Thursday, November 5, 2015

Unit 2 blog post


Unit 2: Forces

Types of Forces

Gravity: Always goes down, vertical towards the center of the earth.
Push force: when an external force is pushing the object
Normal Force: always perpendicular to the surface.
Tension: Always along a rope.
Spring Force: when an object is pushed or pulled and in immediatly returns to its original state.
Force of Drag: also known as air resistance is the ammount of push an object going at high velocities  recieves from the air.
Friction: Parallel to the surface, oposing motion. NOT AFFECTED BY SURFACE AREA

Newton's first Law.

Newton had three laws of motion. His first law was demonstrated in the first class period that we went over this unit,  we used the gym floor as the our physics lab, we used a hovercraft to show how after an object was pushed if no other forces were applied it would not stop, at first this was a really big misunderstanding because the hovercraft was moving so most people thought that there had to be a force pushing to it. After a lot of discussion, we learnt Newton's first law, which says: "All objects at rest will stay at rest and all objects in motion will stay in motion unless an external force is applied". The hovercraft case is a perfect example for this law because the hovercraft will stay at rest unless someone pushes on it, and this motion will continue unless the hovercraft is stopped.

Free Body Diagrams

After we talked about forces we introduced a concept of a picture that shows what forces are being applied to an object.
Above you see 4 drawings all you might see is arrows and shapes, but this describes the type of motion an object is in, or if its accelerating, decreasing speed or changing direction. When forces are balanced (Arrows on opposite directions are congruent) means that an object is at rest or at constant velocity. when forces are unbalanced (Arrows not congruent) it can mean one of three things, that the object is speeding up, slowing down or changing directions. at some point the axis of the diagrams will be slanted, this means that the surface were the object is placed is slanted.

Weight Vs. Mass

 mass is what we usually see when we when we usually think about weight but it is the ammount of mass an object or a human has. Weight is this mass affected by the force of gravity.

Newton's 3rd law

Newton's 3rd law says that all actions have an equal and opposite reaction, these are called action reaction pairs, for example:
In this picture the kid is pushing on the ball but the ball is also pushing the kid back.

Connection to real life

when a baseball is thrown up, after it is released, there is only one force acting on it, gravity, contrary to popular beliefs there are no forces pushing this ball forward, only pushing it down, and it is causing the ball to change direction, it is not going in a perfectly straight line but going down.